![]() Three Vampires, named Spike, Johnny and Timmy, equipped with a demon power each, Spike uses Boomerang, Johnyy uses Shockwave and Timmy uses Meteor. Slay all Chromatic Essence aspects without dying with 5 active Hexes. And as a final split, the become 3 Lesser Essences of Magic. Those split into 3 Essences of Fire, which in turn split into 3 Essences of Magic. It starts as a Essence of Water, it splits into 3 Essences of Plague. Slay Rainbow Spiders without dying with Melee attacks with Hex of Malice.Ī single Big Essence, as it dies, three new Big Essence appears. Seven Big Colorful Demon Spiders, that each uses a variant of the sunbeam, that fires in a cross formation. Slay Harshness of Winter with 5 active Hexes. There is also a bunch of Lesser Essences of Frost, called Whishful Sights. When the these three are defeted 2 Essences of Plague called Putrid Night spawns. Slay the Dealer with a Hammer with Hex of Tenacity.ġ Essence of Frost called Harshness of Winter, 2 Essences of Magic called Magic Night and Silent Night. And a Demon Seed named Eldritch Nightmares spawning Wraiths. ![]() Slay the Whisperers with Melee attacks while above 30% Health.Īn Epic Thrall Hulk named The Dealer, a Demon Seed named Creeping Nightmares spawning Spiders. Slay the Detestable Walker while it is affected by daze with 5 active Hexes.Ī champion Reaper named Whisperer of the Unspeakable, a Champion Forgotten King named Whisperer of Corruption, a Champion Spectral Binder named Whisperer of Cosmic Futility and a Champion Tortured Soul named Whisperer of Dread. When they all are dead, 11 Undead Berserkers spawns. Slay the Leather Boys with a Shotgun with Hex of Malice and Hex of Tenacity.Īn Epic Gargantuan Spidercalled the Destestable Walker, guarded by 3 Vampire Acolytes called Detestable Warlocks. sometimes I get stupid.)ġ Epic Vampire Thrall called Leather Boy, 2 Undead Berserkers also called Leather Boys, accompanied by 2 Vampire Thralls, 1 Undead Berserker and 1 Thrall Hulk. On some encounters I have the name and enemy info, but no challange. (on some encounters I have the name and the challange. It is far from complete, as I know I have not found every encounter yet, but I will add those as I find them. This guide, is less of a guide but more of a list of all of these encounters. The secondary group adds nothing besides being an obstacle during the encounter.ĭuring the final fight there is no secondary groups. Like this: Adath, the Self-Carved.and the Creepers PortalĮvery encounter has a challenge associated with it, and the challenge is connected solely to the main group of enemies. The name of the Main group is always ended with three dots, and the name of the secondary groups always starts with three dots and the word and. When an encounter starts, a small text line apears with the name of the main group of the encounter, followed by a new line of text with the name of the secondary group. Whats more is that every encounter is modified by a secondary group of enemies. ![]() encountered.Įach arena have a sett group of encounters, meaning, if you encounter the Zagore Leather Boys in one arena, you will ALWAYS encounter them in that same arena. What I found is that the map consists of several arenas, in which one of a bunch of different encounters may be. So I decided to figure out how this all works, and made this guide in the process. When playing the Cauldron I came across the the same encounters every now and then, but noticed somthing was different everytime. ![]() The Cauldron of Chaos is a map where the starting point, the path through the map and the encounters are randomly choses every day.
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